IInventory.GetLiveEquipped method
The LOCAL player’s CURRENT LIVE equipped gear + modules, read from the game’s live equip/mod containers — so it reflects manual equips, refines, and class-swap re-equips (unlike GetSelfGear, which is a stale method-21 full-sync cache). Gear carries rolls + refine + enchant; modules carry rolled parts keyed by slot. Empty lists until the container resolves. Re-read on SelfGearChanged to capture a change as it happens.
public EquippedLoadout GetLiveEquipped()See Also
Section titled “See Also”- record EquippedLoadout
- interface IInventory
- namespace Stellar.Abstractions.Services