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Version 2.11.0
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IWardrobe.ApplyAsync method

Apply outfit (region→fashionId; 0 clears a region) via the game’s FashionWear RPC. The game toasts its own success/error; the result reflects the RPC outcome. Only one apply may be in flight at a time.

public Task<WardrobeResult> ApplyAsync(IReadOnlyDictionary<int, int> outfit,
CancellationToken ct = default)
parameter description
outfit Region→fashionId map to send.
ct Cancellation token.

The outcome of the switch.