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Version 2.11.0
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IResonanceState interface

Read-only view of the local player’s equipped Battle Imagines, read from the skill hotbar’s aoyi slots (the game’s Slot container, slots 7/8 — the only representation the game re-serializes on an in-session swap). The equipped set drives the CombatMeter’s setup-identity Imagine pair. Populated on the game main thread and published as an immutable snapshot so reads are lock-free.

public interface IResonanceState
name description
Installed { get; } The equipped Battle Imagines’ aoyi SKILL ids, in canonical slot order ([0] = hotbar slot 7, [1] = hotbar slot 8; a slot with no imagine is omitted). Empty until the first successful read. Each id resolves to display + cooldown data via IGameDataResonance (GetImagineForSkill).