IPartyControl.InviteToTeam method
Invite charId to the party via the game’s own AsyncInviteToTeam dispatcher. Any member may invite; the game enforces party-full and cooldown constraints. No-op when the team bridge is unresolved.
public void InviteToTeam(long charId)See Also
Section titled “See Also”- interface IPartyControl
- namespace Stellar.Abstractions.Services