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Version 2.11.0
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IGameDataCombat interface

Static-data lookups for combat-related rows.

public interface IGameDataCombat
name description
AllBuffs() Every loaded buff/debuff row (the whole BuffTable), for building a full pick-list of available effects. Empty until the eager data load completes.
GetAttribute(…) Returns the attribute row for id, or null if unknown. Sparse live-table rows are backfilled from the built-in EAttrType catalog: the localized live values win where present; EnumName is always catalog-supplied.
GetAttributeProfile(…) Returns the attribute-profile (UI panel classification) row for id, or null if unknown.
GetBuff(…) Returns the buff/debuff row for id, or null if unknown.
GetDamageAttr(…) Returns the damage-attribute row for id, or null if unknown.
GetProfession(…) Returns the profession row for id, or null if unknown.
GetSkill(…) Returns the skill row for id, or null if unknown.
GetTalent(…) Returns the talent row for id, or null if unknown.