IDungeonState.CurrentRunId property
The unique id of the dungeon run currently in progress — the server-assigned per-instance scene uuid, stable across the whole run and shared by every client in it. 0 when not in a dungeon / between runs. Use this as the run key (e.g. level_uuid for log uploads).
public long CurrentRunId { get; }See Also
Section titled “See Also”- interface IDungeonState
- namespace Stellar.Abstractions.Services