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Version 2.11.0
↓ Get the launcher

ICombatLookup.GetLiveDps method

5-second sliding-window damage-per-second for a damage source (SourceId). Returns 0 for entities that have never been observed as a damage source, or when the source’s last hit fell out of the 5-second window. Aggregated automatically as DamageDealt events flow through — no per-plugin tracking needed.

public long GetLiveDps(EntityId sourceId)