IColorRegistry interface
Plugins register the colours they OWN. Key is namespaced “Owner.Concept.Property” (e.g. “PlayerHUD.StaminaBar.Fill”), unique. A Register overload supplies the owner’s colour for each built-in preset. Register only colours a plugin owns; to match a theme colour, read Theme.Colors.X directly instead.
public interface IColorRegistryMembers
Section titled “Members”| name | description |
|---|---|
| Register(…) | Registers a color slot with per-preset defaults. (2 methods) |
| Unregister(…) | Unregisters the color slot identified by key. |
See Also
Section titled “See Also”- namespace Stellar.Abstractions.Services