BarElement.Overlay01 property
Modern only: optional SECOND fill fraction 0..1 drawn on the SAME track as Fraction01, re-pulled each refresh. Null (default) = no overlay → bar renders unchanged. Pair with OverlayColor and OverlayInFront to show a second value (e.g. a monster shield on an HP bar). Ignored in Default.
public Func<float>? Overlay01 { get; set; }See Also
Section titled “See Also”- record BarElement
- namespace Stellar.Abstractions.Services