WindowSpec.EditModeDragOnly property
When true the chrome draws a bottom-right ↘ resize grip; dragging it changes the window size (clamped to MinWidth/MinHeight .. MaxWidth/MaxHeight), and the new size persists alongside the position. The window’s vertical content-fit is disabled (fixed height); a ScrollElement in the body fills the freed space. Defaults false. The CombatMeter list uses this.
The window’s drag mode, honoured by EVERY chrome (decoupled from chrome style): false (default) → free-drag any time, like a popup dialog (Settings, DataInspector, CombatMeter History); true → “pinned”: moves only while layout edit-mode (Shift+`) is active, and the editor draws its movable rect — for gameplay HUD overlays (CombatMeter meter, AutoNav) that shouldn’t move during play.
public bool EditModeDragOnly { get; set; }See Also
Section titled “See Also”- record WindowSpec
- namespace Stellar.Abstractions.Domain