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Version 2.11.0
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CombatEvent.SkillUsed record

A skill was cast or progressed through a phase by the identified caster.

public record SkillUsed : IEquatable<CombatEvent>
name description
SkillUsed(…) A skill was cast or progressed through a phase by the identified caster.
CasterId { get; set; } Entity that cast the skill.
Phase { get; set; } Which phase of the skill lifecycle this event covers.
SkillId { get; set; } Game-table skill id.