CombatEvent.EntityBuffsSeeded.Buffs property
The complete buff set; empty when the entity carries none. Read-only (the same instance BuffsFor returns until the set next changes).
public IReadOnlyList<ActiveBuff> Buffs { get; set; }See Also
Section titled “See Also”- struct ActiveBuff
- record EntityBuffsSeeded
- namespace Stellar.Abstractions.Domain