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Version 2.11.0
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LoadoutSlot.Gear property

This loadout’s PER-CLASS equipped gear pieces (self-only) with full rolls, resolved from the saved plan’s equipInfoMap (slot→uuid) via the item container — NOT the class-blind live gear. Each GearInstance carries its own slot. Null until the item container resolves.

public IReadOnlyList<GearInstance>? Gear { get; set; }