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Version 2.11.0
↓ Get the launcher

ModuleCategory enumeration

Module category as defined by the game’s ModType enum (see lua/ui/model/mod_define.lua: ModType). The game caps the number of equipped modules per category — exceeding the cap triggers a SlotConflict on equip.

public enum ModuleCategory
name value description
Attack 1 Offensive attack-enhancing module slot.
Assistant 2 Utility / support module slot.
Defend 3 Defensive / mitigation module slot.