PerfControls.Uncap property
Set vSyncCount=0 + a very high targetFrameRate so the frame rate is CPU/GPU-bound rather than pinned to the display refresh — makes a per-frame CPU saving visible as an FPS delta instead of vsync-masked. Mutable so the Settings → Performance “Uncap Frame Rate” toggle re-applies vSync live (the host tick reconciles QualitySettings.vSyncCount to this value).
public static bool Uncap { get; set; }See Also
Section titled “See Also”- class PerfControls
- namespace Stellar.Abstractions.Diagnostics